Hey! I have finally made it, the introduction to my game Primal Strategy! It took a lot of patience and time to get the camera to follow animation route I wanted it to take, but good things come to those who wait! Underneath is the Alpha-Intro to my game. I plan on having proper sound … More First Look!
Hey! It has came to that part of the project where I am starting to fix bugs that I am continuously finding. It seems like a never ending process at the minute, but I thought I would share these annoying little things with you. Out of all the bugs that I have discovered (so far), … More Bug Fixing, yay…
Hey there! These past weeks I have been working on moving the enemy and making the enemy attack with simple if-else statements and it has been glorious. While on my programming streak, I decided “Hey let’s move from working on 1 enemy to multiple enemies!” This seemed like the logical next step and I was … More 2 Enemies are tougher than 1.
Hello everyone! When people ask me how my Final Year Project is going, I used to reply with “Oh it’s going…” But now that is all in the past! I have progressed with a main menu and the ability to win and return to the main menu. It’s a small feat, but a feat nonetheless. … More Enemy Sights and the Doughnut Radius.
Welcome to the start of my final year project! I’m in my final year of Games Programming and this project is pretty much anything I wanted it to be. I sat down and thought to myself “What do I want to show off? What will be impressive?” and ideas came to me. But then I … More Final Year Project!